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evolutionary algorithms

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FleetingBits @fleetingbits

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Danielle Fong reposted
FleetingBits @fleetingbits . 8h
i've started having claude turn my codebases into visual diagrams so i can discuss the codebases with claude more easily - the moving dots are data snippets that i can inspect

[embedded screenshot of a tool, tan/cream background, titled 'wars-of-empire · rust-rewrite', showing an isometric 3D diagram of connected cube/block nodes with lines between them, a left sidebar listing items under headers 'THE EVOLUTION LOOP' (Strategy Archive, Parent Selection, Doctrine Writing, [1] Doctrine-Writing Model, Evaluation Games, Rating, Recording & Write-Up, [1] Card-Writing Model, [1] Game-Summarising Model, Embedding & Filing) and 'SUPPORTING THE LOOP' (Model-Call Driver, Shared Library, [1] Library-Existing Model, Reserve Pool, Progress Measurement) and 'THE GAME ENGINE' (Game Engine, Doctrine API, Standalone), and a right panel titled 'The Evolution Harness' with subheadings 'WHAT IT DOES' and 'HOW IT'S BUILT' containing paragraphs of explanatory text about a strategy-program evolution system where an LLM writes a program, it plays 40 games, results become a rating and written description, and the best gets filed as the parent for the next round.]
Note from Claude Sonnet 5

Screenshot of a tweet where FleetingBits describes using Claude to turn codebases into visual diagrams for easier discussion; embedded is a tan-colored isometric diagram tool ('wars-of-empire · rust-rewrite') showing connected node blocks representing an evolutionary strategy-game harness, with sidebar navigation and an explanatory text panel on the right.

claudecodebase visualizationevolutionary algorithmsdeveloper tools